Extended Deadline: 17 February (Revised CFP)

Due to numerous requests, we have extended the deadline of the next University of Tampere Game Studies seminar until 17th February!

Call for Papers: Critical Evaluation of Game Studies
28-29 April, 2014, University of Tampere, FINLAND

It has been over a decade since contemporary Game Studies was launched. 2001 was famously declared as the “Year One” when the journal Game Studies was launched. Since then, DiGRA has formed, numerous conferences have appeared, journals have been launched, dissertations written and a new field has emerged. It is time to look back and evaluate.

Researching games is no more questioned or even ridiculed as it perhaps once was and the justifications for researching games that a few years ago were necessary to include at the beginning of each paper, now seem unnecessary. In the battle to establish game studies, what was learned? What went wrong? What emerged as strengths and what was left by the wayside?

We invite you to look back and critically evaluate game studies, ludology and the study of games and play. The keynote will be given by Espen Aarseth,  and the seminar commentators will be Jesper Juul and Bart Simon.

The possible list of topics includes but is not limited to:
– Formation of Game Studies
– Game studies and the study of games
– Gaps in existing research, forgotten topics
– Research of games versus research of play, or players
– Canon of game studies
– Interdisciplinarity and formation of a distinctive field of learning
– Re-evaluations of classics
– Knowledge interests and games
– Methods in game studies
– What was the whole narratology/ludology debate, really
– Reviews of the usage and understanding of key terminology
– Institutions of game studies, e.g. journals, associations
– Review practices and standards in game studies

Critical Evaluation of Game Studies is the 10th annual spring seminar organized by University of Tampere Game Research Lab. The seminar emphasises work-in-progress submissions, and we strongly encourage submitting late breaking results, working papers and submissions from graduate students. The purpose of the seminar is to have peer-to-peer discussions and thereby provide support in refining and improving research work in this area.

The papers to be presented will be chosen based on extended abstract review. Full papers are distributed prior the event to all participants, in order to facilitate discussion. The seminar is looking into partnering with a journal so that the best papers would be invited to be further developed for publication in a special journal issue. In the past we have collaborated with Simulation & Gaming, International Journal of Role-Playing and ToDiGRA journals.

The seminar will be chaired by Professor Frans Mäyrä (School of Information Sciences, University of Tampere).

The seminar will be held in Tampere, Finland and will be free of charge; the number of participants will be restricted.

Important Dates

– Abstract Deadline: 17 February, 2014
– Notification of Acceptance: 3 March, 2014
– Full Paper deadline: 31 March, 2014
– Seminar dates: 28-29 April, 2014

Submission Guidelines

The papers will be selected for presentation based on extended abstracts of 500-1000 words (plus references). Abstracts should be sent to <gamestudiesseminar {at} gmail.com> as plain text only (no attachments). Full paper guidelines will be provided with the notification of  acceptance.

Our aim is that all participants can familiarize themselves with the papers in advance. Therefore, the maximum length for a full paper is 5000 words (plus references). The seminar presentations should encourage discussion, instead of repeating the information presented in the papers. Every paper will be presented for 10 minutes and discussed for 20 minutes.

Seminar website: https://evaluationofgamestudiesseminar.wordpress.com/
Organised by: http://gamelab.uta.fi
University of Tampere / SIS / Game Research Lab

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